This game has been a long time coming, and I'm very happy that I can finally share a bit of it with you today. We're pleased to announce the title of our next game!
Drum roll ...... Big Sticky!
The concept for Big Sticky started last year after the completion of our first game BIG BAD Flower. After learning all the ins and outs we wanted to tackle something bigger. Something multidimensional with lots of levels and obstacles. Everyone on our team was very excited, but man, we had a lot of work ahead of us. Plus we're also doing this on the side along with working and school (for one of us).
I hope to write more posts in the future detailing our journey as an indie team. We've learned a lot from our experience after launching our games. We haven't been able to mimic the success of BIG BAD Flower just yet, but we're hoping everything that we've learned will come in handy for Big Sticky.
Big Sticky is still currently in the works and I'll be posting more updates filled with artwork, levels, trailers, and more! If everything goes according to schedule we're hoping to release by early or mid June!